Wearable inertial measurement units (IMUs) have revolutionized the field of sport performance analysis by enabling continuous and real-time motion monitoring during in-field training settings. This paper proposes an AI-driven solution for sport-specific jump detection using K-AI (K-Sport, Fano, Italy), a wearable IMU sensor integrated into a sports bib designed for athlete monitoring. The proposed solution uses a lightweight Multi-Layer Perceptron (MLP) classifier, optimized for real-time computation, to handle time-series inertial data. The data processing pipeline includes signal filtering, segmentation into fixed-length windows, and identification of movement patterns. The model was trained on 28,856 labeled sport-specific jumps performed by basketball and volleyball players in controlled conditions. The dataset was partitioned into three non-overlapping subsets: 70% for training, 15% for validation, and 15% for testing. The final model achieves an accuracy of 99.85%. Focusing on computational efficiency and biomechanical precision, this approach bridges the divide between laboratory-grade analysis and day-to-day training, real-time feedback for performance optimization, and injury prevention.

Machine Learning-Based Detection of Sport-Specific Jumps Using Wearable Inertial Sensor

Cosoli, Gloria;Scalise, Lorenzo;Arnesano, Marco
2025-01-01

Abstract

Wearable inertial measurement units (IMUs) have revolutionized the field of sport performance analysis by enabling continuous and real-time motion monitoring during in-field training settings. This paper proposes an AI-driven solution for sport-specific jump detection using K-AI (K-Sport, Fano, Italy), a wearable IMU sensor integrated into a sports bib designed for athlete monitoring. The proposed solution uses a lightweight Multi-Layer Perceptron (MLP) classifier, optimized for real-time computation, to handle time-series inertial data. The data processing pipeline includes signal filtering, segmentation into fixed-length windows, and identification of movement patterns. The model was trained on 28,856 labeled sport-specific jumps performed by basketball and volleyball players in controlled conditions. The dataset was partitioned into three non-overlapping subsets: 70% for training, 15% for validation, and 15% for testing. The final model achieves an accuracy of 99.85%. Focusing on computational efficiency and biomechanical precision, this approach bridges the divide between laboratory-grade analysis and day-to-day training, real-time feedback for performance optimization, and injury prevention.
2025
Inglese
IEEE
Conference Proceedings - 2025 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering, MetroXRAINE 2025
ELETTRONICO
4th IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering, MetroXRAINE 2025
411
416
6
https://ieeexplore.ieee.org/document/11340263
Institute of Electrical and Electronics Engineers Inc.
Esperti anonimi
2025
Ancona
Internazionale
Artificial Intelligence; Inertial measurement unit; Machine Learning; sport performance; wearable sensors
no
none
Panni, Luna; Citarelli, Federico; Cosoli, Gloria; Scalise, Lorenzo; Arnesano, Marco
273
info:eu-repo/semantics/conferenceObject
5
4 Contributo in Atti di Convegno (Proceeding)::4.1 Contributo in Atti di convegno
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11389/91595
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